Xbox, PC; Jumpship
One man and his dog traverse the English countryside after an alien invasion in this haunting, wordless game: a masterclass in foreboding sound design and minimal storytelling
It’s a Sunday – or at least feels like one. Waking up with a start, you realise you’ve fallen asleep in front of the TV. The dog barks impatiently for his dinner. Reluctantly, you leave your wife’s warm embrace, put your son to bed and drag up the dog chum from the basement. This is how developer Jumpship’s debut begins: not with a bang, but a yawn. It’s an endearingly intimate glimpse of country life, which, predictably, doesn’t last.
As soon as you’ve dealt with your mutt’s mealtime, an explosion rocks your countryside abode. Running outside to survey the damage, you see glowing obelisks swarming the sky, their lasers destroying farmland. It’s all extremely HG Wells, and after a strange glowing lifeform knocks you unconscious, you’re mistaken for dead, setting the stage for a tense, solitary journey.
Somerville is out now, price £22.49
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Originally posted in the guardian.