Right now artificial intelligence is too busy painting and giving factually spurious answers to basic questions to pose much of a threat to humanity, but in video games, AIs have gone further
GLaDOS is surely video games’ most recognisable megalomaniacal AI, the creatively sadistic robot with a soothingly monotone, heartily evil voice that has been left in sole charge of a lab for far too long. Let’s be honest, her cheerfully murderous attitude towards humanity isn’t entirely unjustified.
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Originally posted in the guardian.