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Forgotten fantasy: after 11 years, Dragon’s Dogma makes an unlikely return

Director Hideaki Itsuno and producer Yoshiaki Hirabayashi guide us through the rebirth of Capcom’s fantasy epic on PlayStation 5

Capcom has made some of the world’s most famous games, but you’d be forgiven for not knowing Dragon’s Dogma. While the house of Street Fighter shifts millions of games via the furious fists of Ryu and co, the shuffling undead of Resident Evil and beast-felling Monster Hunter, its Xbox 360 medieval RPG simply came and went in 2012. Yet much like the heroes that Dragon’s Dogma depicted, over the years, this once underloved adventure’s stature only grew in legend.

This peculiar game saw players cast in the role of a chosen hero, pursuing an apocalypse-heralding dragon – accompanied by a little AI buddy that you designed yourself, known rather harshly as a Pawn. Dragon’s Dogma is one of the last decade’s best-kept gaming secrets, because what at first appears to be rather generic fantasy quickly reveals itself to be delightfully weird. Those who gave it a chance 11 years ago came away enraptured by its quirky charm. An expanded version, Dark Arisen, arrived in 2013, but the announcement of a full sequel was a very pleasant surprise for fans. Its creators are just as delighted that it’s happening.

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Originally posted in the guardian.