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Game developers furious as Unity Engine announces new fees

Unity announces a ‘Runtime Fee’, which will charge developers each time a game using the engine is downloaded

The company behind the Unity Engine, one of the major game development tools used by independent studios, has announced a controversial new fee. Starting from 1 January, Unity will charge developers each time a game using the engine is downloaded.

The charge will begin when sales reach a threshold of $200,000 in revenue over 12 months, or at 200,000 total installs. Charges will vary depending on the license the developer has with Unity, but will be as high as $0.20 per install.

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Originally posted in the guardian.